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Laws of Computer ProgrammingI. Any given program, when running, is obsolete.II. Any given program costs more and takes longer. III. If a program is useful, it will have to be changed. IV. If a program is useless, it will have to be documented. V. Any program will expand to fill available memory. VI. The value of a program is proportional to the weight of its output. VII. Program complexity grows until it exceeds the capabilities of the programmer who must maintain it. VIII. Any non-trivial program contains at least one bug. IX. Undetectable errors are infinite in variety, in contrast to detectable errors, which by definition are limited. X. Adding manpower to a late software project makes it later. Lubarsky's Law of Cybernetic Entomology: There's always one more bug. Shaw's Principle: Build a system that even a fool can use, and only a fool will want to use it. Woltman's Law: Never program and drink beer at the same time. Gallois' Revelation: If you put tomfoolery into a computer, nothing comes out but tomfoolery. But this tomfoolery, having passed through a very expensive machine, is somehow enobled, and no one dares to criticize it.
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